SEAnesthesiaMachineSodaLimeFailure.h
1 /* Distributed under the Apache License, Version 2.0.
2  See accompanying NOTICE file for details.*/
3 #pragma once
4 #include "cdm/system/equipment/anesthesia_machine/actions/SEAnesthesiaMachineAction.h"
5 
7 {
8  friend class PBEquipmentAction;//friend the serialization class
9 public:
10 
13 
14  static constexpr char const* Name = "Soda Lime Failure";
15  std::string GetName() const override { return Name; }
16 
17  void Clear() override;
18  virtual void Copy(const SEAnesthesiaMachineSodaLimeFailure& src, bool /*preserveState*/=false);
19 
20  bool IsValid() const override;
21  bool IsActive() const override;
22  void Deactivate() override;
23 
24  virtual bool HasSeverity() const;
25  virtual SEScalar0To1& GetSeverity();
26  virtual double GetSeverity() const;
27 
28  const SEScalar* GetScalar(const std::string& name) override;
29 
30 protected:
31 
33 };
Definition: Logger.h:71
Definition: PBEquipmentActions.h:41
virtual const SEScalar * GetScalar(const std::string &name)=0
static SEAction * Copy(const SEAction &, const SESubstanceManager &)
Definition: SEAction.cpp:53
Definition: SEAnesthesiaMachineAction.h:7
bool IsValid() const override
Definition: SEAnesthesiaMachineAction.cpp:22
void Clear() override
Definition: SEAnesthesiaMachineAction.cpp:17
Definition: SEAnesthesiaMachineSodaLimeFailure.h:7
SEScalar0To1 * m_Severity
Definition: SEAnesthesiaMachineSodaLimeFailure.h:32
std::string GetName() const override
Definition: SEAnesthesiaMachineSodaLimeFailure.h:15
void Deactivate() override
Definition: SEEquipmentAction.h:19
bool IsActive() const override
Definition: SEEquipmentAction.h:18
Definition: SEScalar0To1.h:8
Definition: SEScalar.h:19

Distributed under the Apache License, Version 2.0.

See accompanying NOTICE file for details.