#include <PulseEngineThreadController.h>
◆ Simulation()
| PulseEngineThreadController::Simulation::Simulation |
( |
Logger & |
status | ) |
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◆ ~Simulation()
| virtual PulseEngineThreadController::Simulation::~Simulation |
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| ) |
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virtualdefault |
◆ Execute()
| virtual bool PulseEngineThreadController::Simulation::Execute |
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| ) |
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pure virtual |
◆ StopCheck()
| virtual void PulseEngineThreadController::Simulation::StopCheck |
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| ) |
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inlineprotectedvirtual |
◆ StopRequested()
| bool PulseEngineThreadController::Simulation::StopRequested |
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| ) |
const |
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inline |
◆ m_BaseName
| std::string PulseEngineThreadController::Simulation::m_BaseName |
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protected |
◆ m_csvFilename
| std::string PulseEngineThreadController::Simulation::m_csvFilename = "" |
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protected |
◆ m_logFilename
| std::string PulseEngineThreadController::Simulation::m_logFilename = "" |
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protected |
◆ m_OutputsDir
| std::string PulseEngineThreadController::Simulation::m_OutputsDir = "" |
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protected |
◆ m_Pulse
| std::unique_ptr<PhysiologyEngine> PulseEngineThreadController::Simulation::m_Pulse = nullptr |
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protected |
◆ m_Reports
| std::vector<std::string> PulseEngineThreadController::Simulation::m_Reports |
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protected |
◆ m_Status
| Logger& PulseEngineThreadController::Simulation::m_Status |
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protected |
◆ m_StopRequested
| bool PulseEngineThreadController::Simulation::m_StopRequested = false |
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protected |
◆ PulseEngineThreadController
| friend PulseEngineThreadController::Simulation::PulseEngineThreadController |
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private |